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Godot plugin: release, list in the Godot Asset Library, and link from the README #284

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@TMHSDigital

Summary

Ship it: version the plugin, list it in the Godot Asset Library, and link it from this repo. This closes #116's "Done when".

Depends on #279, #280, #281 and #282 (and #283 green).

Suggested approach

  • Semantic version in plugin.cfg, tagged vX.Y.Z in the plugin's repo, with a changelog.
  • Asset Library submission:
  • Make sure the download installs only addons/free_game_dev_assets/ (via .gitattributes export-ignore for repo-only files).
  • In this repo: a README line and a section in docs/godot-budget-stack.md, plus a mention on the site's Godot pages.

Acceptance criteria


Part of #116. Effort: S. audit-key: enhancement|godot-plugin|release

Activity

  1. added
    featureA new capability, not a fix to an existing one
    godot-pluginGodot editor plugin (#116)
    on Nov 10, 2026
  2. TMHSDigital commented on Nov 10, 2026

    @TMHSDigital
    OwnerAuthor

    Reopening: #288 added the catalog entry and README spotlight, but the Godot Asset Library listing is still pending. Close once the listing is approved and linked from the entry and README.

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    featureA new capability, not a fix to an existing onegodot-pluginGodot editor plugin (#116)priority: lowPolish / when convenient

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