Skip to content
#

bfi

Here are 11 public repositories matching this topic...

Motion clarity CRT simulation using multi-stage Fibonacci-weighted exponential phosphor decay — an extended BFI approach with richer persistence curves than simple black frame techniques. Gamma-space processing, Voodoo2 16-bit quantization and Bayer dithering, adjustable scanlines. Optimized for consistent performance across hardware. MIT license.

  • Updated Apr 14, 2026
  • HLSL

Revive your NVIDIA 3D Vision glasses on any monitor: Windows overlay for active stereoscopic 3D (side-by-side, top-bottom, checkerboard, AI 2D-to-3D for any game), BFI black frame insertion and CRT beam simulator against motion blur on 120-480 Hz LCD/OLED. No 3D Vision driver or certified screen needed.

  • Updated Nov 2, 2026
  • C++

Add this topic to your repo

To associate your repository with the bfi topic, visit your repo's landing page and select "manage topics."

Learn more