A dead simple 2D game engine for Go
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Updated
Nov 3, 2026 - Go
A dead simple 2D game engine for Go
A curated list of awesome Ebitengine frameworks, libraries and software
User interface engine and widget library for Ebitengine
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
An immediate-mode-inspired GUI framework for Go
Just another ECS library for Go/Ebitengine
A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
Total Annihilation engine reimplementation in Go.
A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user interaction components such as buttons.
A 2D wind tunnel for aeromodelers and anyone who likes watching air misbehave
A very fast & zero-allocation, grid-based, pathfinding library for Go.
Minimal terminal emulator for Bubbletea.
A Godot-inspired action input handling system for Ebitengine
Entity Component System framework for Ebitengine
The installer for a sp00nznet recomp: here's my game, Build, here's my recomp. One per game, built from its launcher.json; Windows, Linux, macOS.
Sprite animation library for Ebitengine inspired by anim8
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