ppu
Here are 37 public repositories matching this topic...
A lightweight, portable pure C99 NES emulator library.
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Aug 11, 2026 - Assembly
Javascript NES emulator with netplay!
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Feb 22, 2018 - JavaScript
Typescript Super Nintendo Emulator with netplay!
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Jul 7, 2020 - TypeScript
Browser-based PowerPC assembler, disassembler, and editor for PS3 PPU code.
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Jul 25, 2026 - TypeScript
A native Windows recompiler focused on translating PS3 game code and rebuilding the runtime needed to execute it.
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Nov 2, 2026 - C++
High-accuracy NES/Famicom emulator with NTSC, PAL & Dendy timing, FDS, VS System, NSF/NSFe, broad mapper and peripheral support, TAS editing, debugger/PPU tools, rewind, netplay, cheats, HD packs, and recording. AccuracyCoin: 144/144.
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Oct 6, 2026 - C
Native Windows x64 port of Bakugan: Battle Brawlers (PS3, BLES00758) built by static PPU+SPU recompilation - no emulator. Menus, FMVs and the narrative intro work; 3D models, gameplay and SFX are next.
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Nov 2, 2026 - C++
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