realistic
Here are 105 public repositories matching this topic...
GRADE: Generating Animated Dynamic Environments for Robotics Research
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Jun 5, 2026 - Python
Free hardcore tactical FPS & extraction shooter for Windows (Tarkov-like): destructible voxel city, smart AI squads, realistic ballistics & field medicine, traders and loot, co-op and PvP. Download the zip, extract, play. Early alpha.
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Oct 31, 2026
An OpenSource Realistic Game for aim perfection , Made with godot game engine
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May 18, 2025 - GDScript
Just Stargate Mod for Minecraft (1.12.2)
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May 11, 2026 - Java
With this mod, bees in Farming Simulator 22 become more realistic and a bit more complex but also more productive. Change the color of the Hud. Weitere LS22 🚜 Mods: https://github.com/stars/Peppie84/lists/landwirtschafts-simulator-25
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Dec 31, 2024 - Lua
An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering
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Nov 26, 2023 - C#
A Benchmark of Quadrotor Path Following Algorithms.
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Apr 25, 2019 - MATLAB
Official Pytorch code for "AesUST: Towards Aesthetic-Enhanced Universal Style Transfer" (ACM MM 2022)
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Dec 31, 2022 - Python
Everyone wants to live. Tactical combat and mutant AI for STALKER Anomaly, driving X-Ray's GOAP planner, not replacing it. NPCs read the fight and self-preserve: counterflank, take cover, kite, liquidate, per faction, with accuracy, perception, stealth, looted AP ammo and gear, realistic, emergent, engine-native.
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Nov 2, 2026 - Lua
The most realistic, but least fun farming game (everything is set to real life, so you can wait a year in real time for wheat to grow and harvest, instead of 2 minutes more or less)
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Oct 9, 2025 - Python
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Mar 6, 2025 - JavaScript
Realistic Image Generation, Realistic trigger works properly, better for photorealistic trigger words, close-up shots, face diffusion, male, female characters.
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May 25, 2025 - Jupyter Notebook
Muscles, bones and thicc thighs
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Dec 15, 2024
Modernized 128x | Minecraft: Java Edition 1.19
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Apr 6, 2023
A-Life population balance for STALKER Anomaly, a feedback controller steering each map to its own declared numbers. Respawns pace to the deficit: wiped factions return first, crowded areas idle, every map keeps its shape. Realistic equilibrium, engine-native, performant, save-safe.
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Nov 1, 2026 - HTML
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